Comment Presets / Reference

Feature reference

v1.4.1Editor plugin
  • UE 5.5–5.8
On this pageAt a glanceThe Comment Presets sectionWhat applying a preset doesSettingsSharing the settingsSupported graph editorsUpdating from 1.4.0 or earlierMessagesLimits

Everything Comment Presets adds: the Details panel section, how a preset changes a comment, each setting with its default, where the settings are stored, and the messages you may see.

At a glance#

Item Details
Plugin type Editor only. Nothing ships in a packaged game.
Editor platforms Windows, macOS, Linux
Engine versions UE 5.5–5.8
Dependencies None
Blueprint nodes None
Menus, shortcuts, and tabs None. The presets appear in the Details panel of a selected comment.
Settings Project Settings → Plugins → Comment Presets, saved in the project's Config/DefaultEditorPerProjectSettings.ini and shared with your team. There are no personal settings.

The Comment Presets section#

Select a comment in a supported graph editor. The Comment Presets section appears in its Details panel.

Part Details
Empty state No comment presets defined. with a pointer to Project Settings. The checkbox is hidden until at least one preset exists.
Prefix existing comment Puts preset text in front of the comment's text instead of replacing it. This changes the project setting for everyone.
Preset cards One card per preset, in list order: the preset name in bold, then its full text, on the preset's color. Cards wrap to fit, and each takes a full line in a narrow panel. Click a card to apply the preset.

Cards show the presets as they were when you selected the comment. After editing presets, select something else and reselect the comment. The Details panel search box finds Prefix existing comment and Presets.

What applying a preset does#

A preset applies to every comment the Details panel is showing. Other selected objects are ignored.

Preset Text Prefix existing comment Result
Empty On or off Only the color changes.
Text Off The comment's text is replaced.
Text On The preset text goes directly in front of the existing text, with nothing inserted between them.
Text already at the start On Nothing is added. The check is exact and case-sensitive, so another preset's label can still go in front.
  • The comment color becomes Preset Color, including its opacity.
  • Font size, zoom bubble options, and move mode keep their values.
  • Only comments that actually change are touched. Each click that changes something is one Undo step, Apply Comment Preset, covering every changed comment; a click that changes nothing adds no Undo step.
  • The graph's asset is marked as modified; save it as usual.
  • Changing the checkbox is a settings change, not a graph edit, so Undo does not reverse it.

Settings#

Open Project Settings → Plugins → Comment Presets.

Category Setting Default Effect
Behavior Prefix Existing Comment Off Prefix the comment instead of replacing its text, for every preset. The checkbox in the Details panel changes the same setting.
Presets Presets Empty The list of presets, in card order.

Each preset has:

Field Default Effect
Preset Name Empty The card's title. It is never written to the comment.
Preset Color White The color applied to the comment, including opacity.
Preset Text Empty The text applied. Leave it empty for a color-only preset. Shift+Enter starts a new line.

Sharing the settings#

The presets and Prefix Existing Comment are saved in Config/DefaultEditorPerProjectSettings.ini. Commit that file so your team shares the same presets and behavior. Teammates receive the changes after syncing the file and restarting the editor.

When source control is connected, changing the checkbox checks the file out automatically. If the file stays read-only, the change lasts for this session only and a notification says so. After making the file writable, click the checkbox twice, or change any preset in Project Settings, to save the current value.

Supported graph editors#

Editor Availability
Blueprint graphs, including Level, Animation, and Widget Blueprints Supported
Behavior Tree Supported, one comment at a time
Sound Cue Supported
PCG graph Supported
Niagara script Supported, in Selected Details
Material and Material Function Not supported

See Supported graph editors for tips.

Updating from 1.4.0 or earlier#

  • Version 1.4.0 and earlier saved the checkbox for each user. Current versions use the project's shared value and remove the old personal value at startup, so the checkbox can show a different value after updating. Check it in Project Settings and agree on the value with your team.
  • The settings page moved from the Engine section to Plugins.

Messages#

When Message
The settings file is read-only A notification that Prefix existing comment changed for this session only because the settings file is read-only, and a matching Output Log warning.
The first start after updating from 1.4.0 or earlier An Output Log line saying the personal value was removed, with the project's value.

The Output Log category is LogCommentPresets.

Limits#

  • A preset sets color and text only.
  • One prefix setting applies to every preset and every team member.
  • Prefixes from different presets can stack.
  • Material and Material Function editors are not supported, and the Behavior Tree editor takes one comment at a time.
Documentation
↑ ↓ Navigate ↵ Openesc Close