Blueprint Physics Volume

Add shaped physics volumes to Blueprint actors for swimming, gravity changes and filtered enter and leave events.

v1.1.0Runtime plugin
  • UE 5.5–5.8
On this pageBuild a volume into a propLearn the workflow

Add box, sphere, or capsule physics volumes to an Actor Blueprint. Use them for swimming areas, gravity changes, and enter or leave reactions, with filters that choose which actors are affected.

Build a volume into a prop#

Add a Physics Volume Box, size it in the Blueprint viewport, and enable Water Volume for a swimming area. The volume follows the actor when it moves or is duplicated.

Use Physics Volume Sphere for a rounded field, or Physics Volume Capsule for a taller rounded space.

Learn the workflow#

Visit the FAQ or Troubleshooting if a volume does not affect the actor you expect.

Documentation
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