Make number-key bindings work across Windows keyboard layouts, including layouts whose number row types accented letters or symbols. Optionally use physical key positions for gameplay and display labels that match the player's keyboard.
Start with the default settings#
Digits and Console Key are enabled by default. A hotbar bound to One through Zero can use the number row without changing ordinary text entry.
Physical is optional. It keeps controls in US-QWERTY positions, such as the familiar WASD area, even when those keys have different labels.
Keyboard correction is supported on Windows. It does not correct keyboard input on Mac or Linux.
Learn the workflow#
- Getting started: test a number-key action.
- User manual: modes, gameplay, text fields, and editor behavior.
- Number keys and the console: configure the default fixes.
- Physical controls and key prompts: use positional controls without misleading labels.
- Player options and testing: handle saved bindings and layout changes.
- Blueprint nodes: every node, pin, and the layout change event.
- Feature reference: switches, affected keys, console variables, and messages.
See the FAQ and Troubleshooting for context-specific behavior and unsupported input sources.