Which engine versions are supported?#
UE 5.5–5.8.
Which operating systems receive keyboard correction?#
Windows. The plugin does not correct input on Mac or Linux.
Does it change typed text?#
No. Text fields and the console keep the characters produced by the selected keyboard layout.
Do I need Physical mode for number bindings?#
No. Digits is enabled by default and handles the number-row workflow.
Does Physical mode change editor letter shortcuts?#
No. Outside Play In Editor, only the optional number-row correction applies.
Does it work with Enhanced Input?#
Yes, and with legacy action mappings. Enhanced Input is not required for the basic correction.
Why do prompts still show W on AZERTY?#
Use Get Key Display Name (Keyboard Layout) when displaying a binding in Physical mode.
Are runtime mode changes saved automatically?#
No. Save the player's choice in your game settings.
Can players switch layouts while playing?#
Yes. Refresh prompt labels when On Keyboard Layout Changed fires.
Are gamepads or the numpad remapped?#
No. This workflow concerns the keyboard's typing keys; the numpad, navigation keys, and modifiers are not repositioned.
Does it handle Pixel Streaming or IME input?#
Those input sources are outside the normal Windows-keyboard correction.