Query, filter, inspect, sort, and validate standard Unreal Data Tables through Blueprint nodes.
Start with one useful question#
Find items above a minimum power, list rows in a category, check for duplicate values, or choose a random reward. Use the returned row names with your existing Data Table workflows.
The plugin works in runtime gameplay and editor tools. No separate table format is required.
Learn by task#
- Getting started: make your first filter.
- User manual: choose the right node family.
- Property paths: find nested fields.
- Filtering and sorting: build a useful item list.
- Random rewards: choose weighted or repeatable results.
- Checking your data: diagnose missing and duplicate values.
- Blueprint nodes: every node, pin, default, and error message.
- Feature reference: field types, paths, comparisons, caching, and performance.
Visit the FAQ for supported uses, or Troubleshooting for a failing query.