Find Blueprints with unused Event Tick, adjust tick settings for selected assets, and compare tick cost while playing in the editor.
Two views#
Classes shows which Blueprints and components tick and highlights settings worth checking. Live cost (Play In Editor) shows measured cost during a play session.
A scan does not change your assets. Review findings and choose the changes you want to apply.
Learn the workflow#
- Getting started: scan one folder and measure a session.
- User manual: select rows, apply changes, and review results.
- Cleaning up tick: fix unused Event Tick safely.
- Measuring a session: compare classes and actors.
- Settings: scan scope, saving, and measurement preferences.
- Feature reference: every column, finding, action, setting, and message.
Read the FAQ and Troubleshooting for missing rows, disabled actions, and unexpected measurements.