Open, edit, and compare save files in the editor. See which values an older save keeps after your SaveGame class changes, then recover renamed or moved fields with migration tools.
Start with a copy#
Open Tools → Save Game Inspector and choose a save. Inspect its values and Issues before writing any changes. Use Save As to keep an original test file.
The inspector is an editor tool. Migrated load nodes are available to your game.
Practical guides#
- Getting started: open a file and read its badges.
- User manual: inspect, compare, save, and review issues.
- Recovering older saves: create rename rules and save versions.
- Testing a save in play: try a slot and inspect live values.
- Settings and folders: choose save folders and reload behavior.
- Blueprint nodes: migrated loading, migration steps, and report types.
- Feature reference: every control, setting, and message in the inspector.
For unexpected results, see the FAQ and Troubleshooting.