Bulk Recompile / Guides

Reading results

v1.1.1Editor plugin
  • UE 5.5–5.8
On this pageStart with the summaryRead problem rowsUse the result listUnderstand dry-run limits

Start with the summary#

Check whether the run completed, whether any assets reported errors, and whether any packages failed to save. A cancelled run is incomplete even when its processed rows succeeded.

Read problem rows#

Status Next step
OK Compiled or verified cleanly. Check saving completed, then retry your workflow.
Warning Read the details: compiler warnings, an asset a dry run would recompile, or repaired references that must be saved.
Error Double-click the asset and read its compiler message.
Load failed The asset could not be loaded. Open it individually to see why.
Skipped Already up to date, or a Level Blueprint. A force-save may help if packaging still uses stale saved content.
Skipped (unsafe) Leave the safety option enabled and inspect the named assets.

A cancelled run is incomplete even when its processed rows succeeded; review completed work, then rerun when ready. The Details column provides more detail than the row's status alone.

Use the result list#

Turn on Problems only to show only Warning, Error, Load failed, and Skipped (unsafe) rows. After a run with problems, the list switches to it automatically. Double-click a row to open its asset, or right-click it for more options. Use Copy to copy the visible rows for a report.

Understand dry-run limits#

A dry run checks the state of loaded assets. It does not compile them and does not perform every safety check used during a real run. An all-clear dry run does not guarantee that packaging will succeed.

Documentation
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