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Everyday workflows

v1.1.0Editor plugin
  • UE 5.5–5.8
On this pageJump to an asset's folderFind a function without opening its Blueprint firstFind a level actorBrowse the current BlueprintFind where a node is used

Jump to an asset's folder#

  1. Press Ctrl+T and search for an asset.
  2. Select it and press Ctrl+Enter.
  3. Continue in the Content Browser to move, rename, or inspect the asset.

Find a function without opening its Blueprint first#

  1. Search with f: followed by part of the function name.
  2. Choose the result belonging to the Blueprint you need.
  3. Press Enter to open that graph.

If several Blueprints share the name, add an owner, such as player.health.

Find a level actor#

Use l: and the actor's label or tag. Opening the result selects and frames it in the level. Make sure the expected level is open.

Browse the current Blueprint#

Press Alt+Shift+T while editing a Blueprint. Type part of a function, variable, or component name to shorten the list.

Find where a node is used#

Open the relevant Blueprint with Quick Search, then use Find in Blueprints to search for node calls. A missing call site in Quick Search does not mean the node is unused.

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