Jump to an asset's folder#
- Press Ctrl+T and search for an asset.
- Select it and press Ctrl+Enter.
- Continue in the Content Browser to move, rename, or inspect the asset.
Find a function without opening its Blueprint first#
- Search with f: followed by part of the function name.
- Choose the result belonging to the Blueprint you need.
- Press Enter to open that graph.
If several Blueprints share the name, add an owner, such as player.health.
Find a level actor#
Use l: and the actor's label or tag. Opening the result selects and frames it in the level. Make sure the expected level is open.
Browse the current Blueprint#
Press Alt+Shift+T while editing a Blueprint. Type part of a function, variable, or component name to shorten the list.
Find where a node is used#
Open the relevant Blueprint with Quick Search, then use Find in Blueprints to search for node calls. A missing call site in Quick Search does not mean the node is unused.